Rogue Fighter With Shield

Rogue fighter works just fine with a shield in one hand and your choice of finesse weapon in the other, as does taking the moderately armored feat on a pure rogue. All it locks you out of is dual wielding and ranged weapons thrown melee weapons are still good to go.

The Rogue and Fighter are two of 5e's classes that easily multiclass together. Their skills and themes are naturally synergistic. Let's explore why.

Start roguefighter Rogue if you want more skills fighter if you want to use a shield. At second level take the class that you didn't have before, Then go the rest of the way rogue you can get fighter 34 if you want for more cambat maneuvers

So a fighterrogue with DEX 12, lighter medium armor and a small shield would only get -2 to skill checks like sneaking which might still work if your sneaking skills are high, but as multiclassing STR-based character they probably won't be, whereas a fighterrogue with DEX12, stronger medium armor and large shield would get -6 already.

Rogue's many defensive tools, alongside the Shield spell, keep this squishy multiclass alive. If you want to duck in and out of cover, weaving explosive spells in between, this combo is right for you.

A fighter gets the shield as a proficiency at creation, a rogue or sorcerer goes variant human and picks medium armor proficiency at creation, it's getting the proficiency at the same time.

A 5e Guide to Fighter Rogue Multiclassing In dungeons ampamp dragons Fighters are the masters of combat, versatile and tough, wielding all manner of weaponry and pushing the limits of physical ability through honed skill and diligent training. Rogues are masters of stealth and subterfuge, only plunging in the knife at opportune moments before disappearing back into the darkness. Put them

a chain mail or b leather, longbow, and 20 arrows a a martial weapon and a shield or b two martial weapons a a light crossbow and 20 bolts or b two handaxes a a dungeoneer's pack or b an explorer's pack Fighting Style You adopt a particular style of fighting as your specialty. Choose one of the following options.

When you gain an Ability Score ImprovementFeat at 4th level, take the Tavern Brawler feat or the Shield Master feat-- whichever you didn't already take. You may also want the Prodigy feat or a level in Rogue for Expertise in your Athletics checks to shove people. That's the end of the shield fighter guide! I hope it was helpful!

17-20 - Rogue probably never getting there, I get Evasion that would overlap with Shield Master, but I get it so late it doesn't matter Any helpful comments, folks? I'm mainly concerned about mid levels and the usefulness of Shield Master. Would it hurt my quotfightinessquot to go Fighter 6Rogue 1 and then sprint directly into Fighter 6Rogue 9?